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20 Game Reviews w/ Response

All 72 Reviews

Nice short

I liked the interactive aspect of it. The lack of sound was a downer though.

Make your animations smoother. Put each symbol in its own frame so you can tween them properly. Trust me, it'll make a world of difference.

Murad136 responds:

Ok, fine, thanks so much for the advice, I'll do the tweening for the next short, promise I'll do it.

Yeah, I know, the lack of sound is a huge downer but my sis stole my speakers for today.

Yeah, that's how all the game is going to be, interactive, choose your weapon and path style.

Thanks for the review mate =D.

Have a nice day bro!

It's pretty cool.

The graphics were fun and stuff, and you have okay music. You may want to increase the music's quality though... You should also make back arrows for the traits, rather than using the rectangle with the word in it. I'm pretty sure some people won't figure that out. It was fun for a few minutes though!
(And, one tiny little thing: the spinning orange and yellow background has one frame of stopping. Delete that frame so it's smoother.)

silverwar responds:

thanks for the tip :)

Awesome.

Let it be known I did not anything "dirty," lol.
This game was awesome. I loved adding cannons, and the shield was awesome.
Very nice work!

SaucedMike responds:

thanks a bunch!

Woah!

This was a really cool game! I've never imagined Tertris like this before. I couldn't find any glitches or anything. My only suggestion would be to add in background music. I know it's hard to decide on one, so pick three and make options on the side. It was really fun!

EntropicOrder responds:

One day I asked myself where the bricks were falling from in Tetris. I imagined them being thrown at me and Buried Alive! was born. :)

Cool!

I really liked the concept of the orb! I don't think I've seen that before. It ran a little slow for some reason, but that's probably my computer. Sometimes, though, when I held down the mouse I wouldn't shrink...
But, yeah, great music and cool concept!

ewhitmire responds:

Thanks! If your computer is slow, you can try pausing it and clicking disable effects. That usually works for me...

Pretty fun.

(The Mochi Ad was a little messed up.)
The game was pretty fun to play, and was a good time killer. I liked all the different icons. Can you make the button that you mouseover at the title screen a little darker so I can see it, though? Otherwise, nice job.

DjZombAid responds:

Yuh if you're talking about what i think you are, then i already fixed that =P.
Thanks =].
Yep i'll make it darker amongst other improvements that i'll make.

Thanks,

-Aidan.

Pretty cool.

I was gonna use this tool to vote, but you would have gotten a 1/5 and 1/10, lol. Anyways, this was really cool. You had a very nice amount of options and the presentation was good. The background toggler was nice, as my computer was crapping out for some reason... And the DnD notation was a very nice touch.

Proottalfain responds:

You could've used it to vote on this submission, but only if you put 4 as a bonus. About the presentation, you probably noticed that I really like orange. I actually made the background toggler because the colourful BG can get annoying and CPU expensive. The DnD notation was for those who wouldn't understand what I meant by "number of dice", "number of faces" and "bonus".

Decent.

I like that you made the pointer have Angry Faic! It was a nice mouse avoider game and I liked the moving objects you incorporated. If you need to know how to fix the hold-the-left-mouse-button problem, PM me.

ZackTheZombie responds:

I know how to fix it...

Very informative.

You had a lot of cool effects in there, but the best part was this: they were easy to do! Thanks a lot for making this, you did a good job.

OMGx responds:

Thank you, we aimed this at being fairly simple to do : tuts are no good if you don't understand them!

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